Tom Forsyth's starkly functional web page.

Although this web page might reside on various servers, please use the link http://www.eelpi.gotdns.org/. So if it does move servers, you'll still get to the right one. Thanks.

Work

I work at Intel as a software and hardware architecture on the Larrabee project.

I used to work at the fabulous RAD Game Tools in Seattle, where I worked on Granny3D, which is a runtime animation package and mesh export pipeline. If you're a games company, you'd be crazy not to at least get an evaluation.

In the past I have worked at Microprose, 3Dlabs, and Muckyfoot Productions - where I worked on Urban Chaos, StarTopia and Blade II.

Research

The Papers Wot I Wrote - all my published work and lectures.

I have a blog mainly about rendering. RSS feed available.

I have an infrequently-updated FAQ about DirectX - especially useful if you need to cope with older graphics cards.

I did a new patch for StarTopia! which incorporates some of my shadowing ideas.

I usually hang out on the GDAlgorithms and DirectXDev mailing lists, and the GameDev.net forums.

Cars

Caterham Seven SV. Stupid fast in a straight line, corners better than anything, 27mpg - eccentric British motoring madness.

Subaru Impreza WRX (the 2002 model with the bug-eye headlights). This is my "sensible" family sedan/saloon. Four doors, trunk/boot, 4 wheel drive, economical, reliable. And fast.

Skyline R33 GTS - sadly, I had to sell this awesome car when I moved to Seattle.

Misc

I helped mod a Wiki server to be more C++ friendly. It's over here.

The GamePark32 - possibly the best handheld gaming platform in the world - ever.

I like Xcom. Xcom Apoclypse seems to have trouble under WinXP. You should try DOSBox first, because it's awesome, but if not you could try my description of how to get it working.



Email addy is: tomf at eelpi dot gotdns dot org